As of today It has been one week since Memoryland Prelude launched on Steam. I’m really excited that plenty of people have taken interest in this game and have tried it out. At the same time, I’ve come to realize that it may have been a little too early to release it in its current state. Since I can’t go back in time and change that decision, the next best thing I can do is continue developing the game and adding more content. I’ve outlined a rough estimate of what you can expect to see in the coming months, and I’ll note that it’s my sincere goal to try to crush these deadlines and overdeliver if possible.
By June 30th: Mall rat update
- 1 new NPC/enemy in the mall
- Various new features in world explore mode
By July 31st: Next level update
- 3 new playable cards
- 6 new unlockable abilities
By August-September: Memory expansion update
- New explorable zone
- multiple new enemies/NPCs
Potentially more to come after that
I really believe in this project and want it to succeed, so I’m going to work as hard as I can to make sure this game can live up to its full potential. Also, I’d like to thank everyone who has given me feedback and support so far.