- increased time that the party can sprint
- increased damage gained from specializing in specific melee damage attacks (savage strike, throat punch, body shot, cut artery, finesse attack, stunning blow, backstab, gouge, hamstring)
- balance adjustments to many enemy combatants
- redid most cave and dungeons map views (to correct positioning and look in the map view)
- small reduction to backstab damage multiplier to scale damage more appropriately
- small increase to ranged physical damage multiplier to scale damage more appropriately
- small reduction to backstab critical damage multiplier
- News and updates
- Old School RPG
- Patch v1.29c (map fixes, balance adjustments, sprint time increase)
Source: Steam Community (opens in a new tab)
