Along with fixing some bugs, we iterated on the build after getting playtest feedback.
- Hold On action causing energy to seem lost when reset: Fixed!
- Units lost screen didn't have a background: Fixed!
- Pressing Esc now doesn't insta-close the game anymore.
- Added a glow on action buttons: when cost is reduced, cost area glows. When action is empowered, the whole button glows.
- Iterated on the tutorial texts
