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Patch December 3

- (Fixed) Some rooms don't show on the map.
- Fixed a puzzle that didn't save the result correctly (in the Winter Lake area).
- Removed corridors where some players got stuck.
- Improved saving system for multiple puzzles to save the precise position of puzzle pieces.
- implemented auto-save after acquiring key items.
- (Fixed) Spikes projectiles are weaker than the regular attacks.
- (Fixed) Activated portals disappear after relaunching the game.
- Showing controls for the keyboard and gamepad at the starting area.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12864122 · public branch

    Steam updated · First observed