We've significantly increased the item drop rate in high difficulty levels, although it's still somewhat based on luck...
We've done some minor optimization, even though it's just a little bit...
We've also fixed some bugs related to achievements.
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
We've significantly increased the item drop rate in high difficulty levels, although it's still somewhat based on luck...
We've done some minor optimization, even though it's just a little bit...
We've also fixed some bugs related to achievements.