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Big Helmet Heroes - Patch 1.0.3

Hello everyone, today we announce the release of Patch 1.0.3 for Big Helmet Heroes on PC & Steamdeck!

This patch includes a variety of bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys!

🗒️ Patch Notes 🗒️

  • Fixed fall detection in Level 13 during the final Scorpion boss fight.

  • Fixed the “Skip” button functionality for cutscenes.

  • Fixed fade-in/out transitions for cutscenes and area changes.

  • Fixed an issue in Level 6 where players encountered a black screen when entering the boss area — added a condition to end the cutscene even if no media source is connected.

  • Fixed an issue where the hero could return to a standing position when attacking after death.

  • Fixed the Heavy Goblin being interrupted during a phase change caused by the player’s superpower attacks.

  • Fixed an issue in co-op mode where the camera could remain stuck in the previous area after restarting from a checkpoint.

  • Added an option to switch controller icons based on the selected controller type in the settings.

  • Updated Barrel Goblin behavior to prevent it from trapping players inside a battle area.

  • Updated co-op circle indicator — it now follows the ground properly.

Enjoy the improvements and keep those adventures going!

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