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Update notes for v1.0.3

I've been pushing out this version a bit piecewise, but I figured it was due a proper patch note.
Here are the changes for this version:

  • Altered sorting for challenge order, hopefully mixes up the cards a bit more
  • Fixes an issue where the save would break if a ball was inside a portal
  • Fixes low-life modifier not working correctly
  • Added defensive fixes to prevent saving issues
  • Detects abnormally long loads and submits them as errors for further diagnosis
  • Fixes card background not rendering on unlock animation
  • Fixes broken submission to longest run leaderboard