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Update 1.10 Released!

We tuned the game some more, added some new UI and mechanic features, and fixed a few issues. Several items have come in as suggestions from players on Discord and other sources.

User Experience Updates

  • Volume settings have a tone now
  • Legacy screens show unlocked cards.
  • Added a backstory animated sequence for Ten Eight.
  • Equipment cards can now be recharged.
  • On Equipment Detail screen, if an item is equipped by another character, show who has it.
  • Added character tombstones in Regards screen for characters who die.
  • Add character voiceovers to Character Selection.

User Experience Updates from Players

  • You can recharge multiple cards before returning to the Shuttle.
  • Added a way to show equipment card depletion in the equipment locker.
  • Made the Skip button red on Reward screens so you don’t accidentally skip a card.
  • Add character name to the card.
  • Add a tooltip to Mission complete icons to identify which are repeatable.
  • Add an Abort Mission button to Mission Maps.
  • On the Recharger screen, sort cards by charges remaining.

Game Mechanic Changes:

  • Evade ∞ now takes place in the current turn as well as future turns.
  • Increased cost of cards with Evade ∞.
  • Added Enraged Haste as an ability that cannot be purged except by Liquid Nitrogen Blast.
  • Added character voices in parts of battles.
  • New ability Sap. Some creatures remove character Action Points.
  • Tune the Any Means Necessary achievement so all damage must come from non-attack cards.
  • X Reradiate X card (10-8) does not consume the Damage X2 buff.
  • Add +1 Strength to Proton Whack card (10-8).

Game Mechanic Changes from Players

  • Made Castaway Station and Singer missions have fewer continuous Xenopackers (less tedious to repeat).
  • Added more diverse enemies to earlier missions: Castaway Station, Singer, Cache Quest, Swamp Discoveries.

Bug fixes

  • Remove the (debug) ability names for enemy attacks in battles.
  • Fixed the issue with some battles hanging when a new enemy shows up (e.g. Pack Parade).
  • Single Use Items in Rewards, Caches, etc. can be taken by any character with an open slot.
  • Keep 10-8 health on one line.
  • Fix enemy intent when the enemy is Blinded.
  • Fix the Tier 3 upgrade price.
  • Fix draw card on Cache Prize card.
  • Fix Hadia’s Hope card so you can play cards that require Action Points.