Press Axe now supports MacOS and Demo!
Due to the various feedback and technical hunger, I've released several updates and demos. Thank you for your warm support and encouragement so far.
Since the last free update, I've had a lot of fun trying to solve a number of technical issues and launch them on a wider variety of platforms. For this reason, I'm feeling very good, so I'm going to have a two-week discount event.
Below are the bugs found and fixed.
- solved a lot of ax jamming.(or not.)
- Resolved the missing collision detection of several objects.
If you have any new bugs or opinions, please leave a discussion. Game production always refreshes me, so I hope I can make a game with you guys.
I'll be back ASAP.
