The fourteenth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0y Change List:
- Sthena 'Eye' shots now ignore defense
- Sthena knife shot damage increase 25 -> 30
- Essence of Lightning now ignores defense, dmg changed from 15 -> 10
- Slime Ball charm now increases shot damage by 10% on bounce
- Translate 'Mouse 0, Mouse 1, Mouse 2' to 'Left Click, Right Click, Middle Click'
- Decrease player shot size scaling with attack
- Add shadows to chess pieces
- Add texture to 'boulder' and pedestal in Queen's Garden
- Make 'boulder' actually roll
- Make Slime Companion and Summoned Skeletons take scaled damage with NG+
- Make Mud Walls take scaled self-damage in NG+
- Make Boomerang spin no longer scale with FPS
- Make Water shots only able to make 1 mud wall
- Improve map performance
- Improve initial load times
- Fix Librarian leaving the grand library (for real this time)
- Fix some erroneous walls/tiles
- Fix Essence of Lightning shots not including base damage
- Fix Wooden Shield not able to reflect Helios arrows
- Fix being unable to pick up items on NPCs
- Fix being able to sit in the corner in Colossal Cube fight
- Fix main menu button colors
- Many internal changes for controller support (aiming for next week)
- Other internal changes
