The 52nd weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.2k Change List:
- Complete redesign and overhaul of the inventory, splitting up Charms, Key Items, and Stats/Levels into separate tabs. The Player now displays in the inventory to show how your loadout makes the player look!
- Convert all Settings Menus to a 'dark mode' and clean up formatting for both PC and Steam Deck
- Pause menu buttons get a new look to match the Main Menu format
- The Dialogue box is now 'dark mode' as well, I will be coloring the NPC icons so the contrast isn't too jarring
- Make the Grand Library password entry also 'dark mode'
- Player and Boss health bars get a new look
- All settings/options are now available to edit while in the Main Menu
- Reformat the alignment of HUD elements to be more consistent
- HUD elements get a new look to match new UI
- Add new game cursor image, will likely change this in the future
- Add sounds to all sliders, toggles, dropdowns, and buttons in the Settings Menus
- Add sounds for opening Inventory, Map, and Settings Menus
- Add 'Zacksly' to an attributions section in the credits for the new GamePad button icons
- Split up the Game Options menu into separate Game Options and Graphics menus
- Overhaul of gamepad navigation, still needs some improvement
- Pressing 'Back' or 'Escape' in the Main Menu and Settings Menus now navigates backwards
- Bold and capitalize most standalone text, such as area names, boss names, settings, timer text, etc
- Resetting Gamepad Controls now resets the joystick modifier sliders
- 'Activatable' keybinds now display as 'Active'
- Greg items now display price currency as a cent rather than 'g'
- Gregs Hat now displays as Greg's Hat
- Queens Sacrifice now displays as Queen's Sacrifice
- Reformat the charm equip tutorial to accommodate the new inventory
- Remove outlines from Tool Tips and Area Names for a cleaner look
- Removed the 'View Lore' hotkey as it is no longer in use
- Removed the 'Escape' hotkey from the GamePad menu as it can result in softlocks
- Various Internal Changes
