The 34th weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.1s Change List:
- Add new Candle Wax charm, rarely obtained when stepping on a candle
- Add secret involving the candles in the Temple of the 8
- Add Charm Equip tutorial when resting after obtaining your first charm
- Add more detailed tiling to room parts of Deep Sewers
- Add hit and death sounds to Sthena chasing snake
- Add more missing tiles in the north part of Swallowed Caves
- Remove spawn lag for Slime Companion
- Slime Companion now gets 'put away' when too far from the player
- Grave Ghosts now 'pop' if onscreen during cutscenes
- Begin revising some lore
- Improve performance by reducing item checking every frame
- Fix video cutscenes not auto-ending when watched all the way through
- Some flying enemies are now unaffected by ground-based slows
- Minor visual bug fixes
- Internal Changes
