The thirty-second weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.1q Change List:
- Add Steam Demo functionality
- Submit Steam Demo build and store assets (awaiting review)
- Draw up new sprites for chasing snake in the Queen of Sacrifice boss fight
- Draw up new sprites for the Congealed Soulmass
- Shrink the hurtbox of the Congealed Soulmass to match the new spriting
- Adjust damage popup positioning for Congealed Soulmass
- Big Skellys in the Congealed Soulmass boss fight now throw large bones
- Add a texture to Floating cubes in Grand Library
- Floating cubes in Grand Library now change color when aligned to form a letter
- Floating cubes in Grand Library now start with an initial rotation on load
- Simplify bone projectile colliders for better performance
- Modify collision layers for various projectiles for better performance
- Fix alt-tabbing during a cutscene causes it to skip
- Fix teleporter sprites being above cubes and other 3d objects
- Small visual bug fixes
- Internal Changes
