Here's the changelog for 1.01 update. I'm aware some Korean characters won't appear for certain players, still investigating the issue.
Changelog:
- Added some small shortcuts in the Swamp area.
- Adjusted some colliders that felt ‘wompy’ here and there. There will be more.
- Camera doesn’t move now in multiplayer when in options menu.
- Main Menu and Quit Game options will now pop up an ‘Are you sure?’ text so players don’t accidentally quit the game.
- Brightness slider saved in options but didn’t work. Fixed.
- Game will not end for a player if reaching the end in multiplayer. It will still give the Ending achievement (not the hops one).
- The elevator-platform in the final climb has been moved up a bit. If players returned too fast to it, they could get stuck under it.
- Fixed a spot in the Greek Trial where players could get stuck in water (watched in captnraph’s stream)
- Added an experimental Jump Force meter for testing, for now you can access it by pressing M.
- Fixed ice physics not affecting multiplayer games.
- Moved the multiplayer teleport ready text in interface, it blocked the red orbs count.
- Fixed areas names showing for other players in multiplayer.
- Fixed players getting pushed if teleporting while in-water in multiplayer games.