- Added bones
- You start with 5
- Bosses drop 2 bones when defeated
- Upgrades now cost bones to equip
- You can unequip upgrades
- Every 5th enemy drops a weapon
- Reduced inventory size from 6 to 4
- Upgrades are now proportional to weapon stats
- Damage can be dealt in increments of a quarter of a heart
- Added more bullet sprite variations
- Removed Splash Screen
- Added sound effect for breaking a weapon
- Flamethrower projectile lasts longer
- Added upgrades
- Glass Cannon
- Health Plus
- Random Crits
- Speed Plus
- Rocket Boots
- Lightweight Bullets
- Fireworks
- Rogue's Dagger
- Added sprites for existing upgrades
- Heavy Bullets
- Pitcher's Mitt
- Smart Bullets
- Big Bullets
- Rubber Bullets
- Eightfold Steel
- Firestep
- Loyalty Card
- Renamed items
- Damage Up -> Damage Plus
- Shot Speed Up -> Shot Speed Plus
- Bubble -> Bubble Wand
- News and updates
- Rootin' Tootin' Lootin' & Shootin'
- Bones (Early Access 6)
Source: Steam Community (opens in a new tab)
