- Backup Buddy now only fires when ammo is consumed
- Increased effect of homing
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Changed Upgrades
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Magnet
Your bullets move 50% slower -> Your bullets move 25% slower -
Camouflage Hat
Enemies can only notice you from half as far away -> Enemies can only notice you from 2/3 as far away
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- Throwing Weapons now work properly with homing
- Throwing Weapons now work with multishot and shot size Upgrades
- Dropped items are no longer thrown
- Removed Upgrade - Smart Bullets
- Added Upgrade - Power Pommel - Melee Weapons are thrown instead
- Price tags now display the correct value at the start of the level
- Items can now stack whenever you have space for them
- Items can no longer stack in Glass mode
- Champions and Glass mode enemies now respect your added and removed item chances when they drop items
- Bandage is now destroyed on successful use instead of failed use
- News and updates
- Rootin' Tootin' Lootin' & Shootin'
- Throwing Weapon Improvements (Early Access 39.0)
Source: Steam Community (opens in a new tab)
