Hi everyone!
Thank you for the reviews, Discord threads, and co-op sessions. We've been quietly at work delivering the best experience, and we believe we've made very significant strides with EA 1.20.#
Progression, story, minions, relics, save slots, options, and a lot of new polish are now in the game.
Let us know what you think!

Progress Reset / Save File PSA
Hello all, just as a reminder, with the new update coming very soon. Certain data within the Save files and current progress will be lost!
This happened due to the implementation of the quests, features, and new progression systems. Mad King Redemption is shaping into the game we wanted to share with you, and this was an important step we had to take.
We’re actively working on improving save compatibility moving forward.
Your gold does NOT reset.
Only your story progression and unlocks are gone.
We apologise for the inconvenience and thank you for sticking with us!
Patch Notes:
The Unlock Panel is live
Progression system for skins, Forbidden powers, passives, and more.
Unlock by completing objectives across runs.
Check Seraphina’s archive for what you’ve earned and what’s still waiting.
Multiple save slots
Start fresh runs without wiping your main file.
Clear Empty / New Game states.
Cleaner delete flow.
Relics and Brotherhood quests
Relics as a collectible track, with a dedicated tab in Seraphina’s UI.
New Brotherhood quests, story beats, and lore dialogues across the hub and biomes.
Discover them in play.
The dungeon has minions now
Hostile minions: worms, eyes, books, kamikaze bugs, nests, and more.
Variants that burst out of destructibles.
Their own AI, audio, and death handling.

Your victories rewrite the Brotherhood
Clear major biomes and the hub reacts.
New Brotherhood scenes and story moments tied to your progress.
Keep playing, the Brotherhood remembers.
Mad King rerolls for gold
Pay gold at the Mad King to reroll Forbidden powers.
Cost starts at 25 and doubles each use in the room.
Brotherhood shop tiers
Permanent upgrades organized into Tier 1–4.
Clearer locked / available chrome.
Refund feedback.

Options that actually matter
Video: resolution (incl. ultrawide labels), fullscreen, CRT scanlines.
Full keyboard remapping with persistence.
Clearer gamepad glyphs.
Experimental hold-to-dash (R2) toggle in Options.
Intro after the menu + Cinematics replay
Intro plays after the main menu.
Cinematics panel to rewatch story beats you’ve unlocked.
Co-op finds you again
Screen-edge indicators for off-screen partners (and important exclamation cues).
Co-op camera pass.
Victory finally feels like victory
Full victory run-end path: outcome → stats → unlocks → recap.
More languages
Localization expansion across the full locale set
Multiple languages have been added.
Lore, unlock, relic, and dialogue string passes.
Combat, audio & world polish
Post-corrupted animation pass.
Boss tuning.
Refreshed notification panel.
Room and painting polish; new NPC graphics across biomes.
Melee/audio/input refinements.
Mad King Redemption is available in Early Access on Steam
Help us shape the game!
Found something odd? Tell us which room, hero, and game mode you were playing so we can track it down quickly.
Please report them here:
Official Report Thread
Or on our Discord server!
