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Everything's Under Control Update August 2nd (Version A.0.0.151)

New Gamemode
The Control Point game mode has been added and is available on TheHall_V2 and Zenith Junction

New System Features
Dedicated servers (Will be enabled for special events)

New Gameplay Features
Knockback and stagger added
Ammo pickups added and Weapon pickups reduced
General map adjustments for balancing

Throwdowns
Kill streaks activate "Overclock" state (Enables the use of throwdowns -> "F" and "G" keys)
Close range and long range throwdowns added

New Close Range Throwdowns
GetVerified2.0
Z - Kick

New Long Range Throwdowns
Energy Blast
Energy Beam

New Visual Features
New screen effects when damage is taken
New screen effects on death
Chasebar for Health
Random animation plays when triggering hologram

Maps
New assets added to The Hall V2
Train added to Zenith Junction

UI / UX
New global leaderboard for kills
Friend panel updates and fixes
Party system

New Audio Features
General
New music added
New sound FX added to Throwdowns

Balance Changes
Proximity mine timer reduced in half
Sniper firing rate reduced

Bug Fixes
Re-fixed incorrect weapon animations on spawn
Melee improvement to make hits more reliable
Login flow reworked (Steam now functions correctly)
Neon is now correctly appearing on the Main Menu loadout
Character rotation improved on Main Menu
Music can now properly be paused on the Main Menu
Train now kills you when it runs you over
Performance issues resolved in Training Area
Animations on Title Screen have been improved for Holograms

Known Issues
Training area needs general improvement
Weapons are not always oriented correctly during Throwdowns
Intermittent window focus issue involving unconstrained pointer on respawn
When traveling to the main menu you may experience some intermittent visual lag
Game Mode Roulette is currently not working

As always thanks to all of the users who provided feedback and helped us test out!