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Patch 0.2.4 Released

Greetings Pilots,

0.2.4 is a larger release than usual. Please see full release notes below:

New Features

  • Cooldown countdown UI for all systems

  • New auto-follow camera mode for tracking specific entities

  • Gameplay tips during loading screens

  • Ability to inspect information about locked missions

  • Support for deleting history entries from both the Lobby and Mission scenes

  • Ability to reset the menu tutorial at any time


Improvements

Minimap & Navigation

  • Improved the Extended/Mini Map:

    • Mouse wheel zoom support

    • Click-and-drag panning

    • Smoother synchronization between hovered values and highlighted entities in the extended view

Tutorials & Onboarding

  • Ability to navigate back and forth through tutorial steps

  • Updated the first briefing tutorial to resolve inconsistencies and improve clarity

UI & UX

  • Mission names are now displayed during briefing and debriefing screens.

  • Added direct navigation to the next mission from the debriefing screen

  • Added a reminder prompt for the key used to reactivate the UI if it becomes hidden

  • Improved mission-related UI elements in the Lobby scene, including history, briefing and debriefing

  • Updated mission completion check visuals

  • Updated character portraits with visuals that better fit the game’s style and identity

  • Improved the success simulation sound effect for better feedback and clarity.

  • Added additional confirmation popups for miscellaneous deletion procedures (layout, script, folder script, etc.)

Editor & Tools

  • Coding Manual and Script Editor windows can now be minimized/maximized by double-clicking the title bar.

  • Improved Intellisense behavior and visuals:

    • The script editor window now always fits fully on screen (with/without compilation tab opened)

    • Navigation through suggestions now supports button/key hold

    • Improved tooltip positioning

    • Updated fonts and visual polish

    • Fixed IntelliSense highlight for bot.begin_deploy()


Fixes & Polish

  • Fixed multiple UI inconsistencies in the script editor window and the first briefing tutorial

  • Fixed a specific issue where an allied mech was revived by repair drone even after it was destroyed

  • Improved tooltip positioning across editor interfaces

  • Improved overall UI responsiveness and interaction flow in several menus and editor windows

  • Improved input management during popups along the main campaign missions