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Missiles Away Full Release with Bullet Heaven Fest! 40% Discount!

We're very excited to announce that Missiles Away is taking part in Bullet Heaven Fest 2.0, and will have a full release update to go along with the event! Check out all the other great games at the Bullet Heaven Fest 2.0 by clicking here!

Missiles Away will be 40% off from December 4th to December 18th, to celebrate the full release with the festival!

steam://openurl/https://store.steampowered.com/app/2361450/Missiles_Away/?snr=1_5_1100__1100&utm_source=steamwidget

Update Notes

  • All the planned Steam achievements added!
  • A bug that caused missiles to prematurely explode before hitting their target has been fixed.
  • Laser towers no longer have a slim chance to one shot the player instantly upon spawning.
  • Dying during an upgrade sequence while a nuke is going off no longer soft-locks the game.
  • Shader compilation now primarily happens when loading the main menu instead of in-game. The effects of this change may depend on your device, but generally, the game will take slightly longer to boot up but will have significantly fewer stutters mid-game.
  • Localization updated to include some previously untranslated UI elements.
  • Some minor UI bugs fixed.

Thank you for your continued support!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 16625751 · beta_test_build branch

    Steam updated · First observed

  • Build 16625751 · public branch

    Steam updated · First observed

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.