In yesterday’s Devstream, Phil, Elliot and Josh revealed new changes coming to the Hero Deck, new gameplay changes, new Abyss Lord details and some upcoming UI changes! Here’s an overview of the stream (with timestamps courtesy of CharrLegion on YouTube):
https://www.youtube.com/watch?v=FA1OYyjfWcE
- New Abyss Lord Minion Reveal: Bone Archers (7:40):
- Long-range sniper tower that can see and attack in two directions at the same time, allowing it to cover multiple lanes. The Abyss Lord’s Direct Command will make the Bone Archer unleash a rapid-fire volley of death.
- Abyss Lord Abilities (9:25):
- Direct Command:
- The Abyss Lord’s signature move. Use Direct Command on your minions to activate devastating attacks. Direct Command will make the Abyss Lord a powerful ally during Combat Phase.
- Summon Abyss Stone:
- Short-term, area-of-effect pulsing mine ability. Place up to three at a time down the length of a lane of stack them in an area -- your choice.
- Knights of the Abyss:
- The Abyss Lord summons a fallen soldier from the spirit world to stun, knockback and damage enemies in an area.
- Direct Command:
- Hero Deck/Gameplay Changes (23:50):
- What’s Releasing in the Update:
- New User Interface, Hero Cards:
- We’re starting our UI revamp beginning with the Pause Menu and Hero Deck screens. Hero Cards will display your hero’s iPWR, name, level, title and costume. You can easily view other player’s decks, iPWR and gear. We’ve also made it easier to manage your party.
- Shared Hero Deck Experience:
- All cards in your deck will gain XP together!
- New User Interface, Hero Cards:
- What We’re Working On:
- Quickswap Heroes (F1 - F4):
- Quickswap between your heroes using hotkeys! We’re excited to get this highly requested feature into the game. :)
- Combat Phase Quickswapping:
- We’re going to experiment with letting players quickswap between the four decked heroes during Combat Phase.
- Strategic Revamp (Prototype):
- Working on changes to defenses and enemies to improve the strategy of the game, beginning with removing Physical/Magical resistances and revamping towers/enemies to have more defined strengths and weaknesses. More details soon.
- Quickswap Heroes (F1 - F4):
- What We Will Be Working On:
Swap Into Deck During Build Phase:
- We're going to experiment with letting you swap heroes in and out of your deck during Build Phase, which will let you bring more than four heroes into a match. Only heroes in your deck will gain XP, get loot and be available for Combat Phase hotswapping. We haven't figured out all of the details, but that's the overall idea.
- Loot For All Heroes In Deck:
- Loot will drop for heroes in your deck.
What do you think of these changes? Let us know in the comments below!
- What’s Releasing in the Update:
