Hey guys! It's been a while - I've been terribly busy with University work and raising money for charity somehow :D
Anyway, VOID STRIFE! I've finally found some time to fix some deadly and annoying bugs so here we go:
- fixed bug where enemies wouldn't shoot you - caused by me changing how bullets worked for multi-projectile weapons. I created a flag of "useAmmo" which wasn't correctly set on some enemies, but now by default any enemies will just completely ignore ammo, as originally intended.
- fixed bug where leaderboards wouldn't update - in the Steam API I am using there is a function to automatically submit a higher score, and otherwise reject lower scores. This doesn't work in my API for some reason so I had to implement custom comparing logic which wasn't too tricky. I did have to reset the leaderboards however - you shouldn't mind because your high scores probably didn't get updated anyway.
That's it for today. Small patch! Happy hunting!