From the shimmering sands of Diablo 3's Caldeum to the bloodstained, defiled churches of Diablo 2's Rogue Encampment, Sanctuary is easily one of the most macabre, fully-realized worlds I've ever encountered in my [redacted] years playing videogames. My black, rotting heart has always found a home on Kurast, the jungle that frames Diablo 2's third act, and the earthly home of my favorite Prime Evil, Mephisto. As someone who's always loved the shaman-style aesthetic, Kurast was always equal parts beautiful and twisted, but seeing it reimagined in Diablo 4: Vessel of Hatred truly took my breath away. Perfectly weaving native iconography with emerald green yet oddly eerie foliage, Diablo 4's Kurast - and Nahantu as a whole - is my favorite Diablo zone ever made.
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