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Version 0.23.0

1. WHAT'S NEW

  • You can now activate gift codes directly in the game via the "ACCOUNT" section of your Settings.
  • Text and voice languages can now be set separately.
    • You can do this from the Settings menu.

  • In the customization interface and Shop, Hero and Companion skins now show a preview of their animations.

2. GENERAL

  • Achievements have been reorganized in the Logbook.
  • The portraits of other group members have frames that match the color code for the group channel.

3. CHARACTERS

3.1. IOP

3.1.1. Flamboyant Kasai

Kasai Overload

  • The description has been fixed and is now:
    • When you cast an elemental spell that costs 4 ACTION POINTS or more on an opponent: […].

4. PVE

4.1. QUESTS

Brakmar

Lava Heist

  • The number of SLAGS summoned has been changed from 2 to 1.

5. ERGONOMICS

Necroworld

  • Items that you can interact with now have a visual effect.

6. SYSTEM

  • Portal Tickets that have not been collected are converted into Wakfu Fragments at the end of the current season.

6. BUG FIXES

6.1. CHARACTERS

Piven Targeting

  • The effect is correctly taken into account on Saka Patataur.

6.2. COMPANIONS

Adamai

  • Adamai's Breath no longer does damage to allies.

Khan Karkass

  • When he gives a bonus Movement Point, it correctly disappears when Khan Karkass is removed from the field.

6.3. PVE

Dungeon – Pig / Vampyre / Crackler

  • Certain fights in the Pig, Vampyre and Crackler dungeons now impose 5 monsters, like in the other dungeons.

Spell – (Taur) Middle of the Arena

  • The spell correctly triggers an adjacent Taur's attack when the conditions are met.

Monster – Steel Snout

  • In co-op, the monster no longer improperly generates excess Bushi auras.

Family – Chafer

  • The Chafer family spells conditional on a clan no longer appear in fights where the clan in question is not present.

Family – Crackler

  • Crystalrock Clan Cracklers now show the right clan name in their descriptions.

Zone – Necroworld: Fire Zone (Boss Room 1)

  • The puddles of lava appear correctly on the monster team.

6.4. QUESTS

Quest – A Tall Order

  • The "Serve 3 different dishes in a single turn" achievement now validates properly.

Quest – The Two Brothers and the Sea

  • The Lure spell now increments the push distance correctly on each use.

Monster Island – Tofu

  • The "Defeat 25 Supercharged Tofus having gone through a character in the same turn" achievement now validates properly.

Dungeon – Pig

  • The "Mysterious Gas" modifier makes Oxygen Bubbles appear correctly in the allied team.

Dungeon – Vampyre

  • The "Win a fight, finishing off the Vampyre Baroness first" achievement has been fixed.

Daily Quest – Preventive Cleaning

  • Fleeflees correctly appear on the cells in the corners of the field.

Story Mode – Book II, Chapter 4

  • The Arachnees attack the mechanisms correctly.
  • The description of certain combat effects have been made more specific.
  • It is no longer possible to go through the decor in the puzzle room.
  • The numbers in the puzzle room have been fixed.

Story Mode – Book II, Chapter 10

  • Failing during an infiltration phase no longer forces you to start over from the first fight in the quest; instead, you can start over from the fight that was lost.

Story Mode – Book II, Chapter 11

  • A checkpoint has been added before the final fight in the chapter.
    • In the event of defeat, you can try this fight again directly without having to start the entire quest over.

Story Mode – Book II, Chapter 13

  • Breaches trigger their effects properly at the end of the turn.

Story Mode – Book II, Chapter 14

  • Several checkpoints have been added before some of the fights in the chapter.

Dungeon – Chafer – Shiv Clan

  • The Slick Skulls summoned by a sacrifice from the End of the Dance spell are no longer invisible.

Quest – Household Help

  • The "Complete Chapter X in Gold" achievement validates properly.

Quest – Fishing for Snapper

  • The "Defeat a Snapper that has 9 Movement Points" achievement validates properly.

6.5. USABILITY

  • The dialogs of Rascaflip Pirates from monster islands can no longer overlap, so only the sound from the most recent dialog is played.

6.6. MISCELLANEOUS

  • It is no longer possible to remain stuck in the spell upgrade tutorial if the player has several builds saved.
  • A rare bug while loading the account has been fixed.
  • An interaction between trap arrays and the death of monsters that could cause a trap to improperly appear has been fixed.
  • An issue that could cause game sounds to not be silenced properly when switching between the customization and deck editor interfaces has been fixed.
  • The guild interface closes correctly for players excluded from the guild.
  • Certain Flamboyant Kasai emotes are indeed attributed to the hero.
  • It is no longer possible to block the customization interface when double-clicking on a category.
  • The Guild Island can no longer be run through by players' boats on the world map.
  • The "Buy" button is no longer displayed incorrectly two times in the Guild Island skin selection interface.
  • A rare issue preventing a fight from being started has been fixed.
  • A bug preventing deckbuilding elements from being improved when a mouse or stylus is in use on mobile has been fixed.

7. KNOWN BUGS

  • The "Generate 30 Reserve ACTION POINTS" season goal actually requires you to generate at least 1 Reserve Action Point 30 times.