1. WHAT'S NEW
- You can now activate gift codes directly in the game via the "ACCOUNT" section of your Settings.
- Text and voice languages can now be set separately.
- You can do this from the Settings menu.
- In the customization interface and Shop, Hero and Companion skins now show a preview of their animations.
2. GENERAL
- Achievements have been reorganized in the Logbook.
- The portraits of other group members have frames that match the color code for the group channel.
3. CHARACTERS
3.1. IOP
3.1.1. Flamboyant Kasai
Kasai Overload
- The description has been fixed and is now:
- When you cast an elemental spell that costs 4 ACTION POINTS or more on an opponent: […].
4. PVE
4.1. QUESTS
Brakmar
Lava Heist
- The number of SLAGS summoned has been changed from 2 to 1.
5. ERGONOMICS
Necroworld
- Items that you can interact with now have a visual effect.
6. SYSTEM
- Portal Tickets that have not been collected are converted into Wakfu Fragments at the end of the current season.
6. BUG FIXES
6.1. CHARACTERS
Piven Targeting
- The effect is correctly taken into account on Saka Patataur.
6.2. COMPANIONS
Adamai
- Adamai's Breath no longer does damage to allies.
Khan Karkass
- When he gives a bonus Movement Point, it correctly disappears when Khan Karkass is removed from the field.
6.3. PVE
Dungeon – Pig / Vampyre / Crackler
- Certain fights in the Pig, Vampyre and Crackler dungeons now impose 5 monsters, like in the other dungeons.
Spell – (Taur) Middle of the Arena
- The spell correctly triggers an adjacent Taur's attack when the conditions are met.
Monster – Steel Snout
- In co-op, the monster no longer improperly generates excess Bushi auras.
Family – Chafer
- The Chafer family spells conditional on a clan no longer appear in fights where the clan in question is not present.
Family – Crackler
- Crystalrock Clan Cracklers now show the right clan name in their descriptions.
Zone – Necroworld: Fire Zone (Boss Room 1)
- The puddles of lava appear correctly on the monster team.
6.4. QUESTS
Quest – A Tall Order
- The "Serve 3 different dishes in a single turn" achievement now validates properly.
Quest – The Two Brothers and the Sea
- The Lure spell now increments the push distance correctly on each use.
Monster Island – Tofu
- The "Defeat 25 Supercharged Tofus having gone through a character in the same turn" achievement now validates properly.
Dungeon – Pig
- The "Mysterious Gas" modifier makes Oxygen Bubbles appear correctly in the allied team.
Dungeon – Vampyre
- The "Win a fight, finishing off the Vampyre Baroness first" achievement has been fixed.
Daily Quest – Preventive Cleaning
- Fleeflees correctly appear on the cells in the corners of the field.
Story Mode – Book II, Chapter 4
- The Arachnees attack the mechanisms correctly.
- The description of certain combat effects have been made more specific.
- It is no longer possible to go through the decor in the puzzle room.
- The numbers in the puzzle room have been fixed.
Story Mode – Book II, Chapter 10
- Failing during an infiltration phase no longer forces you to start over from the first fight in the quest; instead, you can start over from the fight that was lost.
Story Mode – Book II, Chapter 11
- A checkpoint has been added before the final fight in the chapter.
- In the event of defeat, you can try this fight again directly without having to start the entire quest over.
Story Mode – Book II, Chapter 13
- Breaches trigger their effects properly at the end of the turn.
Story Mode – Book II, Chapter 14
- Several checkpoints have been added before some of the fights in the chapter.
Dungeon – Chafer – Shiv Clan
- The Slick Skulls summoned by a sacrifice from the End of the Dance spell are no longer invisible.
Quest – Household Help
- The "Complete Chapter X in Gold" achievement validates properly.
Quest – Fishing for Snapper
- The "Defeat a Snapper that has 9 Movement Points" achievement validates properly.
6.5. USABILITY
- The dialogs of Rascaflip Pirates from monster islands can no longer overlap, so only the sound from the most recent dialog is played.
6.6. MISCELLANEOUS
- It is no longer possible to remain stuck in the spell upgrade tutorial if the player has several builds saved.
- A rare bug while loading the account has been fixed.
- An interaction between trap arrays and the death of monsters that could cause a trap to improperly appear has been fixed.
- An issue that could cause game sounds to not be silenced properly when switching between the customization and deck editor interfaces has been fixed.
- The guild interface closes correctly for players excluded from the guild.
- Certain Flamboyant Kasai emotes are indeed attributed to the hero.
- It is no longer possible to block the customization interface when double-clicking on a category.
- The Guild Island can no longer be run through by players' boats on the world map.
- The "Buy" button is no longer displayed incorrectly two times in the Guild Island skin selection interface.
- A rare issue preventing a fight from being started has been fixed.
- A bug preventing deckbuilding elements from being improved when a mouse or stylus is in use on mobile has been fixed.
7. KNOWN BUGS
- The "Generate 30 Reserve ACTION POINTS" season goal actually requires you to generate at least 1 Reserve Action Point 30 times.