Source: Steam Community (opens in a new tab)
1.0.20
- Fix for some cases where a base raid wouldn't leave
- Fix for some cases where the carrying/bed/cage states could get mixed up resulting in the wrong context menu commands showing on a character
- Fixed crash loading a physical item with non-existant mesh file
- Fixed crash when loading character in bed where the target is not a bed
1.0.21
- Tweaked missing item mesh fallback again
- Fixed backpack contents not being imported for backpacks in containers
- Fixed overriding newland/land/textures path in mods
- Error message when game fails to detect a mouse
- Fixed mod crash if character model is missing
- Added error message for missing character model so you know why you are being attacked by something invisible
We will be focusing the next update(s) on the save issues