Horror System
- Implemented TriggerUnexpectedViewChange horror event with a black and white visual effect.
- Implemented ghost possession horror event with a nausea effect.
- Implemented AcousticParanoia for new horror audio cues.
Interaction & Gameplay
- Implemented a new interaction system.
- Implemented AutoMovePlayerToLocation
- Updated flashlight and drawer interactions to use the new system.
Audio & Visual Enhancements
- Reduced ceiling light volume and improved sound attenuation.
- Added ambient sound for Level 01.
- Improved camera transitions from the main screen to the settings TV.
UI & Lobby Fixes
- Fixed localized text for lobby search could not be found.
- Fixed multiple clicks on the back button in the lobby.
- Removed the option to select only one player in lobby creation.
