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Version 0.27 - released! Achievements + Cloud + UX overhaul + two new dungeons.

Hello Adventurers!

In this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons!
Have fun in Infestation and Infernia - happy dying!

Bestiary-related achievements are temporarily disabled and un-achievable, but this will be fixed next week!

Changelog 0.27:

UI/UX:

  • Added unit effect icons.
  • Added keywords explanation for cards “details”.
  • Added quality-based item frames.
  • Added type-based frames to monsters.
  • Added dungeon goal display.
  • No “floating” zoom now - it follows mouse scroll instantly now.
  • All tooltips have limited width and are multiline now.
  • Unit details appear on hover (right click works too).
  • Armor degen no longer shows if enemy has no armor.
  • Perks now show the related card on hover.
  • Now you can always see how many races/classes are in the game.
  • Now you can see which cards you gained/lost/blessed during events.
  • New unit details window.
  • New unlock popup.
  • New campfire & altar of sacrifice UI.
  • New summary.
  • New game log.
  • New deck/discard view.
  • New dungeon view.
  • New damage icon.
  • New sealed handslot sprite.
  • New edge scrolling (can be disabled in options).
  • Tutorial improvements.
  • Few descriptions/tooltips improvements.
  • Shop improvements.
  • Bestiary improvements.
  • Loading animation in-between scenes should be smoother now.

Mechanics:

  • Added “first win bonus” for each dungeon - gain 10x normal karma reward for completing the dungeon for the first time.
  • Hold down ALT/middle mouse button or use the button on the UI, to see what is under monsters.

Steam integrations:

  • Added achievements.
  • Added cloud save support.

Content:

  • Added “Infestation” dungeon.
  • Added “Infernia” dungeon.

Balance:

  • Karma shop rebalanced, now all upgrades have their respective max level. Buffs:
  • Touch of Midas: - Gain 10 gold -> Gain 79 gold (atomic number of gold!).
  • Masterful Attack: - Stamina cost 7->4.
  • Masterful Spell: - Mana cost 7->4. Nerfs:
  • Paladin’s “Wrath of the Heavens” perk: - Adds 2 radius to Holy Smite instead of infinity.

Bugfixes:

  • Fixed random card destroy RNG (now it is true random).
  • Fixed blurry texts.
  • Fixed card hover shader - it is no longer too bright.
  • Fixed buttons highlighting.
  • Fixed Time Lab summary text.
  • Fixed Fire Imp ability.
  • Fixed few minor tutorial bugs.
  • Fixed Grimoire crashes.
  • Fixed Golden Lands effect.
  • Fixed Guard unit ability.
  • Fixed Moonwalker unlock.
  • Cards burn animation length is constant now.
  • Added missing translations.
  • Original boss tile no longer reveals surroundings if boss isn’t there.
  • Mouse hover no longer goes through interface.
  • Same unlock does not display more than one time now.
  • Master volume no longer overrides Music with “streaming mode” enabled.
  • Wisdom points are now properly updated.
  • AoE debuff against Slimes no longer counts as one attack towards unlocks such as Sculptor.
  • Cards now properly calculate damage when buffed.
  • Loading an empty save no longer causes a crash.
  • Killing an elite during a tutorial no longer causes the game to go into frozen state.
  • Resetting a tutorial and then continuing the game no longer causes the tutorial to be unfinishable.
  • You can no longer use campfire after death.
  • Card rarity popup is now closer to the origin.
  • Card in discard destroy animation no longer appears on deck instead of discard.
  • Not pushing an enemy no longer causes a popup to display.
  • Using “weapon blessing” with stamina card no longer can trigger mage unlock.
  • Silence now properly stops passive immunities (e.g: Rocky).
  • Unlocking something while in store no longer causes a visual bug.
  • Sell tag in shop no longer gets red color.
  • Only existing “fire” cards counts towards Volcano unlock.
  • Transparent objects on the interface no longer can block clicking a tile.
  • Blessed card can no longer be removed during blessing.
  • Echoing Strike can no longer unlock Assassin.
  • Monsters abilities no longer duplicate (e.g: Volcano, 2x fire immunity).
  • Continuing in Plaguegeon no longer zeroes player’s resources.
  • Continuing a game no longer can change “next unlocks” display.
  • Continuing in Caverns no longer causes an additional stairs to appear.