New HP bar
the old one was a bit too busy, and the one before that was a bit too loud: this one should be just right.
Mortality, Pacifism, and Constrictor should have a significantly faster starting spawnrate.
The walls in constrictor now close in further, leaving you much less room.
The ship's regen was saving players a bit too much. Regen will now only work 5 seconds after taking damage.
the coin in dancefloor now has a light for the grid.
stampede was a bit boring, so wave rider waves now complicate the mix.
Also, as per usual with changes to make the difficulty harder, leaderboards by affected modes are reset.
