Minigames Master Development Is Back
Hey everyone,
After some time away, we're excited to officially announce that development of Minigames Master is starting back up.
Over time, the motivation of the development team started to die down, which ultimately led to development slowing down and eventually stopping. Now, we're ready to start fresh and bring that motivation back.
A New Beginning
We've made the decision to restart development of Minigames Master from the ground up, giving us the opportunity to rethink the game, improve its foundations, and build the experience we've always wanted it to be.
With this restart comes one of our biggest changes yet:
We're switching game engines!
Minigames Master is moving from Unreal Engine to Unity.
This is a major change for the project, but we believe it will give us a much better foundation going forward. The new version will be rebuilt with a focus on performance, flexibility, stability, and making it easier for us to expand the game in the future.
This also means that development will take some time. A lot of work needs to be rebuilt, recreated, and improved, but we're excited to finally get moving again.
What does this mean for the game?
The new version of Minigames Master will be a fresh start.
We're taking what we've learned from the previous version and using it to create something better, bigger, and more polished.
Expect new levels, improvements to player mechanics an all-new storyline and more things that we can't just announce yet.
We'll also be sharing development updates, screenshots, videos, and leaks on our Discord server as development progresses.
Join the Minigames Master Discord:
First Look: The Start
To kick off the return of development, we're revealing our first leak from the new version of Minigames Master.
This is a first look at our first level, "The Start."

The level will serve as the beginning of the new storyline and introduce players to the mechanics of Minigames Master. While there's still a lot of work to be done, this gives you a first glimpse at the direction we're taking the game.
The idea for this level more specifically is to start the story out and to also help the player learn all of the movement mechanics there are in the game.
This is only the beginning. As development continues, we'll be revealing more of the level, new mechanics, environments, and eventually more of the story.
And this is just the first leak.
Keep an eye on our Discord for more development updates and behind-the-scenes content.
We're excited to get back to work and to see where this adventure will lead us!