Hi there prospectors,
Welcome to another unstable update which includes some game balancing changes and bug fixes.
Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.
⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places. |
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In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced. To play the unstable:
To send us your feedback and join the community:
Remember to always back up your save games before switching to the unstable branch. |
Quality of life improvements
More block information is shown when mousing over a block in the inventory;
Block's mass
Block's health
Power generation for structure generators
Power consumption for structure machines
Reactor capacity for cabs
The list of objectives now shows their distance in metres from the player.
When setting an active objective, it's now possible to select completed objectives for locating traders and Bastions.
These will help the player to find locations previously discovered and gain access to known locations that can be teleported to.
Game balancing changes
The impact damage and knockback caused by Puffball plants have been reduced significantly.
Bug fixes
The following bugs should now be fixed in this update:
Game sometimes crashes when fighting the boss Tech in the Arctic.
Some missing information about a Tech in the Tech snapshot screen was missing;
Reactor load title
Reactor capacity
Tech mass
Controller issues:
B button/O button doesn't close the pause menu.
Lots of the glyphs are missing in the control ribbon when in an inventory.
The player Tech stops moving in certain positions of the left thumbstick being between fully left/right and up.
Until next time, Prospectors!
- The TerraTech Worlds Team