Hi there prospectors,
Welcome to another unstable update with game balancing changes based off more of the feedback we've received from the previous 0.6.10-unstable releases.
Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.
⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places. |
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In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced. To play the unstable:
To send us your feedback and join the community:
Remember to always back up your save games before switching to the unstable branch. |
Flight and boat improvements
The top speed of flight propellers has been increased a little:
Wren Propeller: 140 kph to 160 kph
Falcon Propeller: 180 kph to 200 kph
Albatross Big Propeller: 140 kph to 160 kph
Porco Booster: 240 kph to 300 kph
Slight reduction to wing lift, to counteract increase in speed.
The effect of Yaw controls has been increased.
Yaw keys are now remappable.
Quality of life improvements
Allow respawn in Creative and Classic modes.
Bug fixes
The following bugs should now be fixed in this update:
Flipped propellers still spin the same way.
They now spin in the correct direction.
It is possible to enable build beam in mid-flight.
This is now only possible when the Tech is on the ground.
Until next time, Prospectors!
- The TerraTech Worlds Team