Based on feedback in our discord we have implemented some improvements and bug fixes in this update.
If you have issues with controller support do the following:
* In steam go to menu View -> Big picture mode
* Press Menu -> Settings -> Controller
* Make sure ONLY enable steam input for generic controllers is enabled
* Start the game with controller plugged in
Unfortunately all this steps is currently required for a optimal gamepad experience, if not you might experience issues like double inputs and menu problems.
Bug fixes and improvements:
* Added purple glow effect to ship so it is easier to see in which direction you are moving
* Powerups are now combined in the UI (if you collect multiple of the same powerup it will show x2, x3, etc)
* Increased fire rate and projectile speed for all player ships
* Raptor's missiles are now homing missiles
* Reduced base health of all enemies and bosses
* Bosses health reworked to become more difficult the more bosses you have killed in the same run.
* Reduced boss timer from 6 minutes to 4 minutes (time spent fighting bosses does not count towards next spawn timer)
* Reduced amount of experience required to level
* Reduced everlast upgrades by significant amount so it will be more easy to upgrade ship after runs
* Added missing achievement "Boss Battler Supreme" to achievement list
* Fixed bug with achievements not counting game time played correctly.
* Made boss death explosions bigger and more satisfying
* Increased size of enemy projectiles to make them easier to see
* Fixed a bug where drones would fire very slow projectiles if the ship had a very slow projectile speed (like Raptor)