·Developer post·Original post (opens in a new tab)
Going Crazy...
New Features
- Added crate blocks
- Added the forge & recipes to allow the player to craft items
- Added Chris Tall Golem
- Added shift clicking to inventory
- Added manually dropping items
- Added a settings menu for keybindings
- Added Mimike (so far only in tutorial which is coming soon)
- Added a title to Professor Jitters's market
- Added a visual for the xp / level stats
- Added player respawning functionality
- Added new Professor Jitters voice lines
- Added new items, some of which only obtainable through cheats menu
- Added a few more items to the shop
- Added slabs & double slabs
- Added waypoint blocks and an arrow on the HUD to point at the closest one
- Added a cooldown to healing with Hydrocodone
- Added a timer to be able to pick up dropped items, for normally dropped items it's instant
- Added a pause menu
- Added French localization option
- Added new ores/bars/crystals, as well as their corresponding pickaxes
- Added character customization
- Added a credits menu (credit to Hunter LePage for adding this)
- Added an "Enemies Killed" leaderboard
- Added a cheats menu
- Added more settings to the world generation menu
- Added a console (default keybinding is \)
- Added a dev testing map (console command is devmap)
- Added a command to list all of the currently available recipes in the game (console command is recipes)
- Added more variations of hills and trees
- Added music to the game
- Added Steam Cloud functionality (currently for saving your keybindings)
- Added Discord Rich Presence
- Added Steam Rich Presence functionality
- Added more achievements
- Added animations
- Added a background
- Added a timer to be able to pick up dropped items, for normally dropped items it's instant but for manually dropped items its 1 second
Bugfixes & Reworks
- Fixed SteamOS / Linux paths & Made the game files smaller
- Fixed bug where seeds could be placed anywhere to spawn grass, instead of just on dirt/soil
- updated grass & dirt textures, more texture updates soon
- Fixed a bug where enemies could spawn in the ground
- Fixed a bug where enemies would disappear too fast when leaving the player's view
- Fixed a bug where you could click to the left or right of Professor Jitters to open the shop
- Fixed a bug where you could not break waypoint blocks / crates
- Fixed a bug where grass could spawn under dirt
- Fixed a bug where seeds could be placed infinitely far away
- Made Professor Jitters look away from player at all times
- Made clicking on a stack of items while holding a stack of items merge the items in your cursor instead of in the slot
- Made log blocks solid
- Made tooltips show up faster
- Made a very streamlined system for adding blocks/items (modded item support with the workshop is planned to come very soon)
- Made hit speed vary depending on the tool you're using
Nerfs
- Nerfed the jump height of jack lumber
- Nerfed the hit speed of jack lumber (1 sec --> 1.5 sec)
Miscellaneous Changes
- Repriced most items in the shop
- Changed trees to have background logs that are thinner
- Changed the door to not break instantly to be more consistent with other blocks
- Improved world generation
- Inverted the hotbar scrolling direction
- Overhauled the main menu
Check out the official gameplay trailer!
Watch on YouTube