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Going Crazy...

New Features

  • Added crate blocks
  • Added the forge & recipes to allow the player to craft items
  • Added Chris Tall Golem
  • Added shift clicking to inventory
  • Added manually dropping items
  • Added a settings menu for keybindings
  • Added Mimike (so far only in tutorial which is coming soon)
  • Added a title to Professor Jitters's market
  • Added a visual for the xp / level stats
  • Added player respawning functionality
  • Added new Professor Jitters voice lines
  • Added new items, some of which only obtainable through cheats menu
  • Added a few more items to the shop
  • Added slabs & double slabs
  • Added waypoint blocks and an arrow on the HUD to point at the closest one
  • Added a cooldown to healing with Hydrocodone
  • Added a timer to be able to pick up dropped items, for normally dropped items it's instant
  • Added a pause menu
  • Added French localization option
  • Added new ores/bars/crystals, as well as their corresponding pickaxes
  • Added character customization
  • Added a credits menu (credit to Hunter LePage for adding this)
  • Added an "Enemies Killed" leaderboard
  • Added a cheats menu
  • Added more settings to the world generation menu
  • Added a console (default keybinding is \)
  • Added a dev testing map (console command is devmap)
  • Added a command to list all of the currently available recipes in the game (console command is recipes)
  • Added more variations of hills and trees
  • Added music to the game
  • Added Steam Cloud functionality (currently for saving your keybindings)
  • Added Discord Rich Presence
  • Added Steam Rich Presence functionality
  • Added more achievements
  • Added animations
  • Added a background
  • Added a timer to be able to pick up dropped items, for normally dropped items it's instant but for manually dropped items its 1 second

Bugfixes & Reworks

  • Fixed SteamOS / Linux paths & Made the game files smaller
  • Fixed bug where seeds could be placed anywhere to spawn grass, instead of just on dirt/soil
  • updated grass & dirt textures, more texture updates soon
  • Fixed a bug where enemies could spawn in the ground
  • Fixed a bug where enemies would disappear too fast when leaving the player's view
  • Fixed a bug where you could click to the left or right of Professor Jitters to open the shop
  • Fixed a bug where you could not break waypoint blocks / crates
  • Fixed a bug where grass could spawn under dirt
  • Fixed a bug where seeds could be placed infinitely far away
  • Made Professor Jitters look away from player at all times
  • Made clicking on a stack of items while holding a stack of items merge the items in your cursor instead of in the slot
  • Made log blocks solid
  • Made tooltips show up faster
  • Made a very streamlined system for adding blocks/items (modded item support with the workshop is planned to come very soon)
  • Made hit speed vary depending on the tool you're using

Nerfs

  • Nerfed the jump height of jack lumber
  • Nerfed the hit speed of jack lumber (1 sec --> 1.5 sec)

Miscellaneous Changes

  • Repriced most items in the shop
  • Changed trees to have background logs that are thinner
  • Changed the door to not break instantly to be more consistent with other blocks
  • Improved world generation
  • Inverted the hotbar scrolling direction
  • Overhauled the main menu

Check out the official gameplay trailer!

Watch on YouTube