UPDATE NOTES
- The menu when the game first launches has been organized.
- Texture of many models has been improved.
- Some models have been redone.
- Added a system that shows the zip lines on the mini-map.
- Fixed a bug that prevented lenses from appearing when in compass mode.
- Adjusted camera rotation speed on the gamepad.
- Some buttons on the gamepad have been relocated.
- Solved the problem of enemies still attacking us after our character dies.
- Now when our character takes damage, it makes a sound.
- Our character now makes a sound and reacts when damaged.
- We can now use the torch in combat mode.
- Fixed the issue where fame and stats could go negative.
- Fixed bugs in Nazif and selahittin fight sequence.
- The issue of Nazif not taking damage from abilities has been resolved.
- The boss fight logic of the head of the müneccin, Ahmet Dede, was fixed.
- Fixed a bug with overlapping interfaces.
- Fixed bug with resolution scale.
- Fixed the size of some icons in the map.
- The icon of the inns is added to the map
- Staircase icons have been added to the mini map.
- The lighting of the fıtratı of Ali köse pasha was renewed.
- The designs of various interiors have been reworked.
- The first cutscene after Ali köse pasha's fıtra was rearranged.
- Many cutscenes in the dungeon map have been reworked.
- Fixed audio issues in the Treasury mission.
- Audio issues on Treassure map is fixed.
- Edited some extra effects on high and ultra settings.
- The sea has been rebuilt.
- Safe house lights have been restored.
- Solved the problem of falling from some ziplines.
- Damage bugs on the janissary ship is fixed.
- Added a hint about where the mystery pages are hidden.
- Fixed some bugs that broke the flow of the last desire mission.
- Updated health values of miniboss and last boss.
- The camera angles in the final boss fight of the game changed.
- Janissaries' health and damage is balanced.
- Key icon in minimap is changed.
- The shadow problem in Low settings is fixed.
- The number of monkeys in the dungeon has increased.
- Lockpick screen design has been changed.
- Collision bugs in the dungeon map is fixed.
- The death traps on the magnetism map have been modified.
- Reward chests have been added to the Galata district.
- Bugs in the mission related to Zait are fixed.
- Game difficulty balanced across all options.
- The banister cutscene in the Venetian castle has been restored.
- Added “Hit” next to the combo bar.
- Added “turn camera and adjust camera” buttons to input guide.
- The outer road on the map of the ruins of the Venetian fortress is illuminated.
- The camera angle changes depending on proximity and distance.
- The location of the Indian box on the screen has been changed.
- The voice level of the “Ali Yahya” NPC in the galley has been increased.
- The NPC named “Sadullah” in the galley was given a bottle.
- The screen was going black at the end of the cutscene when we were robbed in a mission in the galley, problem solved.
- In one of Burhanettin's dialogues, there was no sound in a text, sound was added.
- “World Loading” has been added to the screen in the transition section between maps.
- The palace of the head of the “Muneccim Ahmet Dede” has been restored.
- There was an error in the location of a shop in “Şişhane”, the problem was solved.
- Sea texture revised.
- Galata coffeehouse restored.
- Night-time dense fog reduced.
- Music has been added to the Thieves guild and Prison map.
- The walls of the “Neva” NPC house can disappear depending on the camera angle.
- The door to Saladin's house was working in a way it shouldn't have, problem solved.
- The dialogues at the moment of meeting Kara Mustafa were reworked.
- Some ambient sounds were stuck in the morning or evening, problem solved.
- The lighting in the Venetian castle episode 9 has been restored.
- The interior stairs of the Galata tower did not have a coating, coating was added to the stairs.
- The game used to enter cinematic mode when we asked about Burhanettin, now we can move during the question.
- Updated the fonts in various interface text.
- Music added to all shops.
