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Huge Demo Update!

Pre-Alpha 12.08.23.1 Demo Patch Notes December 8th 2023

-Attack and spell animations have been reworked. Attacks should be faster and more fluid.
-Detrimental fountain types have been removed from the game, but now finding a fountain is rare.
-Added Shared Stash
-Added Self Found option when starting a character.
-Durability loss slightly reduced
-Fixed a bug that could stop the difficulty window from being closed.
-Added fix for quest log/tracker problem.
-Fixed a bug where using certain skills on the r-mouse button would cause the skill to trigger multiple animations.
-Fixed a bug where the torch icon would show over the map.
-Using a statue while having statue buff already will now replace the old with the new.
-Fixed a bug that labeled all resistance buffs as Physical Resistance.
-Rogue skill Perception has been removed from the game (you will be returned any used skill points).
You will no longer need to put points into Perception for it to work.
It is now a use-based skill and will raise from use.
More detail can be found in the quick tutorial under Detection.
-Lore attribute has changed and will no longer be an affix on items/potions.
Lore will be a use-based and will raise from use.
More detail can be found in the quick tutorial under Lore.
-Lore will no longer identify items but will only identify enemy traits and fountain types.
-Potions/Scrolls and Fountains will now be "known" after being identified once.
-Dual Wield combos can no longer be chained.
-Arrow Flurry base energy cost reduced from 5 to 2.
-Splinter base energy cost reduced from 5 to 2.
-Escape Plan base energy cost reduced from 10 to 5.
-Destroy Undead cooldown reduced from 30 to 15 seconds.
-Removed Relegate Trap (Lose Level) and Diminishing Trap (Reduce attribute) from the game.
-Added a new Skill (Potent Toxin) to the Rogue Tree.
-Rogue tree has been rearranged to better suit the skill changes.
-Quick Start window now changed to Guidebook.
-Guidebook changed to be easier to navigate/read (no more wall of text).
-You can no longer do anything except for move while "Fade" condition is active.
-Gelatinous Cube Immobilized duration reduced from 15 to 10 seconds.
-Toxin will no longer proc off of damage types other than poison.