Source: Steam Community (opens in a new tab)
Interface
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[Menu Panel > Panels] Add option to create new compound dialog from workspace.
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[Mac[ Change default key bind for command palette to Cmd+Shift+Space.
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[Mac] Lua now works on MacOS (Lua nodes, custom addons.)
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[Animation Dopesheet] Double click on keyframe with driver now open driver dialog.
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[Command Palette] Command history now saved between session.
Node
- All node with uv input now apply uv alpha to the output.
- Generator nodes with level property now separate level in and out values.
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[Canvas] Add the ability to save canvas panel layout.
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[Image Grid] Add origin corner control.
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[Path Builder] Add dynamic inputs.
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[Path Sample] Add path index selector.
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[Delay] Add custom array index control (for using inside loop.)
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[Cellular Noise] Add gap for Cell type.
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[Smear] Add Depth pass output.
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[Random] Add round to integer toggle.
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[Draw Shape 3D] Add anchor property.
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[Draw Shape 3D] Add toggle to apply surface array to each faces instead of spread to multiple outputs.
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[Canvas] [Mac] Move exit button to the left.
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[Canvas] Dimension value is now a simple vec2 to prevent content reset when changing project dimension.
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[Separate Shape] Add option to override texture with another surface.
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[Extra Voronoi] Add tiling option for triangle pattern.
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[MK Rain] Result now tiled on X axis by default.
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[Pixel Expand] Add linear mode.
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[Emboss] Add oversample setting.
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[Wave Path] Add option to apply wave to path weight.
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[Wave Path] Add fixed direction type.
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[Warp] Add text overlay when hovering on input.
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[Draw Ribbon] Add ribbon position control.
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[MK Cable] Add swing phase control.
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[Fold Noise] Add detail control.
Bugs
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[Mac] Fix windows dragging inverted in Y axis.
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[Mac] Fix dialog dragging, resizing half the speed.
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[Mac] Hotkey inside textbox now use command key.
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[Linux/Mac] Fix RigidSim not working.
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[Menu Panel] Adjust the panel appearance on Mac.
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[Graph Panel] Fix selection box shows up when double click on the inline group.
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[Preview Panel] Fix editing area in relative unit + non spanning type not apply unit properly.
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[TextArea] Fix cursor move to the wrong place vertically.
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[Menu Editor] Fix crash when displaying node items.
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[Menu Editor] Fix crash when renaming submenu.
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[Command Palette] Fix crash again?.
- Fix low precision issue in several generators.
- Fix node editwidget not update when required input is not connected.
- Fix some gradient sampling loop early.
- Fix driver not animating on created.
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[Array Processor] Fix outputting atlas causes error.
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[Animation Dopesheet] Fix animator summary drawn with offsetted Y position.
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[Graph Panel] Fix context navigator draw under the toolbar.
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[Draw Line 2 Points] Fix error when using gradient shift.
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[Canvas Color Selector Panel] Fix color selector box not applying color.
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[Canvas Panel] Fix color panel calculate height incorrectly.
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[MK Fall] Fix error when changing area type.
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[MK Fall] Fix circle area shape only spawn on border.
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[Path] Fix error popup when using arc tool.
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[Path] Fix anchor disappear when clicking on dummy input.
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[Anisotropic noise] Fix high `Y Amount` value create black bands.
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[Directional Blur] Fix error when using smooth blur on mapped strength, direction.