Source: Steam Community (opens in a new tab)
Interface
- Software now start with window size clamped to display resolution.
-
[Preview Panel] Add vertical toolbar mode.
-
[Preview Panel > Rotator] Add angel snapping.
-
[Preference > Curvebox] Add option to display curvebox inline like other widgets.
- New Pie menu system.
- Hotkey that assigns to multiple actions now create pie menu (can be disable in preference).
-
[Locale Manager] Preview text now use fonts defines by the `fonts` folder.
-
[Locale Manager] Add button to export both missing and untranslated words (only for words.json).
Node
- New RM Render Cross section node.
- New RM to Voxel node.
- Mew Path Extends node.
- New MK Jigsaw node.
- New MK Smoke node.
-
[Scatter] Add tiling option for all scatter source type.
-
[Normal] Add oversample setting.
-
[Separate Shape] Add diagonal setting.
-
[RM Render/ Render Scatter] Add option to disable light.
-
[Cast Shadow] Improve shadow quality. Add quality control.
-
[Cast Shadow] Solid now render with removed background.
-
[Scatter] Add point editing tool in points array mode.
-
[RM Render Scatter] Add origin position, rotation control.
-
[Tile] Add basic rotation pattern.
-
[Recursive Subdivision] Add Gap thickness curve.
-
[Smear] Add texture input.
-
[2D Light] Light now use the same algorithm as Cast shadow node.
-
[Vignette] Add mask inputs.
-
[Draw Line] Add compound path width blend mode.
-
[Bridge Path] Add path controls.
-
[Map Path] Add map UV control.
-
[XDoG] Add oversample setting.
-
[SDF] Add channel, mask inputs.
-
[Draw Line] Wiggle phase now normalized, wiggle amplitude is now a range.
-
[Draw Line] Add oversample mode.
-
[MK Isoextrude] Color blending now use gradient to vary color per depth.
-
[MK Isoextrude] New Side extrusion property.
-
[Shrink Palette] Output palette now use the same order as the input palette.
-
[Sort Array] Input will now reject connection to unsortable type.
-
[Path Flatten] Add support for multiple paths.
-
[Replace Image] Add alpha culling.
-
[Offset] Add offset angle control.
-
[Noise Generators] Add level property.
-
[Gradient] Add shape property to diamond shape.
-
[Mirror] Add flip option.
Bugs
-
[Locale] Fix localized node name not applying.
-
[Graph Panel] Fix deselecting node with double click not resetting inspector panel scroll position.
-
[Graph Panel] Fix full view doesn't take compact metadata area into account.
-
[Preference] Fix hotkey list not scrollable to the bottom.
-
[Menu Editor] Fix crash when selecting menu with dynamic sprites.
-
[Pie menu] Pie menu can now be closed with the key used to activated it.
-
[TextBox] Fix cursor jumps to beginning when typing after clicking after the last character.
-
[ScrollBox] Fix crash when selecting item while changing search query.
-
[Context Menu] When dialog spawn with mouse inside it now won't register right mouse release as a click.
-
[Add Node] Fix "values" preset data shows up as search result.
-
[Array Processor] Fix error when processing array with animation.
-
[MK Tree > Fan Branch] Fix leaf edge color properties missing.
-
[Scatter] Fix value map doesn't work.
-
[Bevel] Fix node not respect repeat setting in low-res mode.
-
[RM Render Scatter] Fix depth range not scale with object scale.
-
[Separate Shape] Fix "Ignore Blank" in Grayscale mode not ignore black pixel.
-
[SDF] Inverted mode now set whole surface to white when inputting empty surface.
-
[Canvas] Fix BG alpha not applying.
-
[Group Output] Fix palette input datatype got converted into 2d color arrays.
-
[Vector Math] Fix node modify the original array.
-
[Fill Path] Fix alpha not applying.