Source: Steam Community (opens in a new tab)
Interface
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[Graph] Auto organize feature.
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[Graph] Add auto align and auto organize button when selecting nodes.
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[Palette quick select] Add current color as the first index.
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[Dialog] Dialog resize now works on top and left direction.
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[Preview] Now show the default dimension outline when not previewing any nodes.
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[Preview 3D] Now apply custom scene culling mode.
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[Autocomplete] Remove scroll inertia.
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[Autocomplete] Keyboard navigation now overrides mouse selection.
- Add scrollbar to add node category.
Node
- New Error Diffuse Dither node.
- New Shuffle node.
- New Julia generates nodes.
- New Shape Path node.
- New Path Repeat node.
- Creating, connecting nodes now won't refresh the entire graph. (I'm pretty sure there's a reason I make it do that, but we'll see.)
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[Random Rotation] Now convert scalar, vec2 value into constant angle and angle range respectively.
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[Number] Add gizmo settings.
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[Kuwahara] Add anisotropic and generalized filters.
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[Mesh warp] Add randomness controller for custom shape.
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[Mesh warp] Concave mesh now excludes outside triangles.
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[Armature] Add basic bone constraints.
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[Armature] Detach bone tool now supports bone re-attach.
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[Armature Pose] Hold alt key to lock children rotation and scale.
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[Replace Palette] Add custom color for unmatched pixels.
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[3D camera] Add wireframe rendering.
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[Region fill] Add random rotation property for texture mapping.
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[Path Extrude] Add profile angle property.
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[Shape] Height now applies to rgb instead of alpha channel.
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[Draw Gradient] Add circular type xy scale.
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[Caustic] Add intensity property.
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[Stack] Add blend mode property.
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[Draw Line] Add triangular end caps.
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[Vec2, 3, 4] Add individual axis outputs.
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[Zoom blur] Add sample control.
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[Pixel Math] Add comparison operators.
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[Draw Line] Add force loop option.
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[Wave Path] Add square wave, post function (absolute, clamp)
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[Displace] Iterate mode now accumulates color.
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[Displace] Add distance fade option.
Bugs
- Fix window not refresh when dragging out of maximized mode.
- Fix tab height scale incorrectly.
- Fix crash when inputting array to toggle data.
- Fix nodes in groups not rendering.
- Fix palette quick select not showing up but still receive data.
- Fix error when pasting raw data to gradient object.
- Fix extracting random rotation gives vec2 instead of vec5.
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[Project Loading] Fix freeze when loading project with invalid group.
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[Preference] Fix crash when displaying string based hotkey.
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[Expression] Fix error when referencing node input.
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[Graph] Fix error when right clicking group.
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[Graph] Fix "show origin" toggle not working.
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[Preference] Fix crash when opening preference with corrupted persistsPref file.
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[Group] Fix loading older projects ignore custom group order.
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[Notification] Fix copy option not show up on right click.
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[3D Path] Fix anchor widget only shows 2d values.
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[3D renderer] Fix normal not transformed by material shift and scale properties.
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[Displace] Fix random output when the displacement map has no data.
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[Tunnel] Fix connection lines still appear on a deleted node.
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[Outline] Fix outside outline not apply to half transparent pixel.
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[ASE File In] Fix crash when loading Aseprite file with mismatched palette data.
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[VFX Attract] Fix crash on update.
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[Draw Shape] fix error when loading node from older version.