The Catacombs level has been split into 3 subsections
- Bone Pit
- Graveyard
- Unholy Cathedral
Gameplay Changes
- Increased enemy spawn rates during boss encounters
- Reduced ammo gained on pickup
- Reduced health on pickup 50 -> 25
- Reduced armor on pickup 50 ->25
- Increased health and armor respawn timers 10s -> 30s
- Updated weapon animations
Plasma Rifle
- Increased rate of fire 10 -> 13
- Reduced direct impact damage by 2 (11 -> 9)
- Area damage remains the same at 5
- Increased max ammo 120 -> 150
- Plasma Railgun: Reduced damage 60 -> 40
- Increased headshot multiplier 2.5x -> 3x
- New mechanic: Charge
- Shooting the plasma rifle increased its charge up to 100%. This charge is applied to the next railgun shot. The level of charge is reflected by the lightning effects on the weapon
- Plasma cannot be fired while Rail is in recovery
Perks
Springed (new)
Increased jump and wall jump height
Searing Rage (new)
Reduces incoming damage while below 30% HP
Parting Gifts (new)
Chance for enemies to drop armor shards when killed by bullets
Retribution (new)
Passively heal armor after not taking damage for 5s