- The minimum and maximum spawn ranges for creatures have been increased, preventing large groups from appearing too close to the player.
- All ranged creatures now have longer cooldowns, and their projectiles move more slowly.
- Health regeneration and maximum health have been buffed.
- The combo stack amount information has been added to the combo card descriptions.
- News and updates
- Eternal Rising
- Balancing changes
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 19978242 · public branch
Steam updated · First observed
