Hello Everyone,
There will not be an game update pushed out this month. Since the last release, I've started working on game loop/simulation related features that will require more time to arrive at a playable state, as well as all the features listed below. The goal for the next release is to make big leap towards alpha, and implement most, if not all of the features listed below)
- Enhanced performance for building large cities (LODs and more efficient save files)
- Street parking
- More detailed unit info (education, age, etc)
- RICO Demand
- Pathfinding that can cross across a road
- More unit activities based on their needs (e.g. going out to eat)
- Unit color variants
- Unit animations, plus sitting/sleeping postures
- Water (pools and terrain)
- Terrain modification (texture only)
- Terrain height (maybe? Wont be able to build on it)
- Chase
