June 2026 Patch
Today's patch includes a large overhaul of the leaderboards and interal game timer.
- New more accurate timer for local and online leaderboards with 5 decimal places (up from 2)
- New slate of leaderboards to take advantage of the more accurate timer
- New option to toggle between legacy scores and the new scores - for all of you who spent time locking in a highscore, your old scores are safe and still visible, those leaderboards are now frozen, all new scores will be uploaded to the new leaderboards with the more accurate timer.
- Fixed bug where pressing space caused momentary stutter, this was due to left over screenshot code.
- Updated variable assignments to be more inline with GMRT expectations
- Large amounts of re-writes to set the game up to be more scalable in the future.
Please note:
Due to the extensive re-writes of systems, including level select, leaderboards, ui, and other aspects of the game, I expect there are edge-case bug's I may have missed. If you encounter any bugs, please let me know.
Cheers,
-
Marty
