Global map rework - enemy waves have been completely redesigned.
The game now properly pauses when opening the pause menu (hooray! finally).
Fixed an issue where monsters would collide with each other and stop moving.
Fixed an issue where monsters got stuck in the spawn room.
Fixed an issue where ghosts wouldn't go to the portal.
- News and updates
- Portal Guardians
- Patch #1
Source: Steam Community (opens in a new tab)
