Developer postOriginal post (opens in a new tab)

🍾 Victory Lap

✨ Features

β€’ New Cards:

γ€€γ€€β—¦ Excerpt

γ€€γ€€β—¦ Surge

β€’ New Improvement:

γ€€γ€€β—¦ Wharf

β€’ New Relic:

γ€€γ€€β—¦ Lumber Axe

βš–οΈ Changes

β€’ Tesla and Siddhartha may now win by clearing all of the Barbarian Encampments

β€’ Shooting Star and Sim Samsara achievements now require unique Leader win conditions

β€’ Swapped Forage Farming and Fertilizer on the tech tree

β€’ Reworked Fertilizer > All Developed Crop and Brew tiles gain Fertilized

β€’ Added tooltips to locked leader icons

γ€€γ€€πŸ™‡ Dudette92

β€’ Created a UI view for Card Draw

γ€€γ€€πŸ™‡ Kaendre

πŸ› Bug Fixes

β€’ Added missing localized text for Barbarian era advance window

β€’ Fixed missing in-text currency icons for non-English localizations

γ€€γ€€πŸ™‡ ValenValoryn

β€’ Fixed a bug that prevented the game from ending after Tesla’s Space Shuttle explodes

γ€€γ€€πŸ™‡ kaendre, ValenValoryn

β€’ Targeted cards without citizen costs no longer consume Automatons

γ€€γ€€πŸ™‡ Adler

β€’ Scroll bar now works on Revive menu when more than 3 units are dead

γ€€γ€€πŸ™‡ Trevor, Fiwo735

β€’ Nuclear submarines can no longer traverse roads

γ€€γ€€πŸ™‡ Trevor

β€’ Quartermaster bonus now immediately applies to units spawned in City Limits

γ€€γ€€πŸ™‡ Tastycakes

β€’ Fixed an exploit that allowed Brahmin units to gain infinite skill points via undo

γ€€γ€€πŸ™‡ Rief