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⚡ Shocking Discovery

Features

• New Leader: Tesla

• New Objective:

  Science Victory: Build and launch a Space Shuttle to escape the Barbarian horde.

• New Hex Level: Barbarian units can level up

• New Cards:

  ◦ Early Access

  ◦ Triage

  ◦ Vitalize

  ◦ Zap

• New Relics:

  ◦ Arc Lamp

  ◦ Black Swan Feather

  ◦ Bottled Fairy

  ◦ Bum Bag

  ◦ Doctor's Note

  ◦ Exit Plan

  ◦ Rook

  ◦ Terrarium

• New Traits:

  ◦ Clingy

  ◦ Glass Cannon

  ◦ Twitchy

  ◦ Wallflower

• New Buildings:

  ◦ Cairn

  ◦ Oculus

• New Charm: Patchwork Quilt

• New Curiosity: Fountain

• New Achievements:

  ◦ Capital Gains

  ◦ Iron in the Fire

  ◦ No One Left Behind

• Improved unit stat tooltips

⚖️ Changes

• Iron Mode is now an independent modifier (disables Charms)

• Added a tooltip to the ingame Hex Level icon

• Tiles with Villages, Encampments, and City Centers no longer count as Developed

• Rebalanced Charm costs & caps

• Increased Rabbit armor from 3 > 5 and moved to Tier 2

• Reworked Sharp > Edgy: +3 Piercing while this unit is at full health 

• Moved Adrenaline Shot from tier 4 > 5

• Firecracker now stuns all enemies in a one tile radius and has Fragile

• Indulgence now also has Keep

  🙇 Kozar

🐛 Bug Fixes

• Fixed a softlock caused when fire burned a unit while the Punch Card relic is active

• Traps now correctly apply Snared and Stunned status effects

• Fixed an exploit that allowed you to duplicate hand size bonuses via undo

• Units now gain the Stronghold status effect when Redeployed directly onto its tile

• Resources restore correctly after undoing a Settle action on a tile with a resource

  🙇 Cifrapalota

• Walls no longer grant armor to units walking past their tile

  🙇 John Galt

• Turn of the Century no longer unlocks after undoing and redoing a normal era advancement

  🙇 Djtooth

• Fixed a bug that caused units to Redeploy with some health missing

  🙇 John Galt

• Fixed an issue that could cause units to lose health after loading the game

  🙇 Cap’n Darwin

📰 News

Rogue Hex is 10% off right now for the Steam Summer Sale!

If you've been waiting to buy the game, now is a great time...
After this sale period, the price will rise from $15 to $20.

Thanks to everyone in our lovely community for your bug reports, balance suggestions, and fun ideas for new content. Your contributions have had a huge impact on the game's regular updates since our Early Access launch in January.

Version 1.0 is just over the horizon...

See you soon!

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