✨ Features
• New Leader: Tesla
• New Objective:
Science Victory: Build and launch a Space Shuttle to escape the Barbarian horde.
• New Hex Level: Barbarian units can level up
• New Cards:
◦ Early Access
◦ Triage
◦ Vitalize
◦ Zap
• New Relics:
◦ Arc Lamp
◦ Black Swan Feather
◦ Bottled Fairy
◦ Bum Bag
◦ Doctor's Note
◦ Exit Plan
◦ Rook
◦ Terrarium
• New Traits:
◦ Clingy
◦ Glass Cannon
◦ Twitchy
◦ Wallflower
• New Buildings:
◦ Cairn
◦ Oculus
• New Charm: Patchwork Quilt
• New Curiosity: Fountain
• New Achievements:
◦ Capital Gains
◦ Iron in the Fire
◦ No One Left Behind
• Improved unit stat tooltips
⚖️ Changes
• Iron Mode is now an independent modifier (disables Charms)
• Added a tooltip to the ingame Hex Level icon
• Tiles with Villages, Encampments, and City Centers no longer count as Developed
• Rebalanced Charm costs & caps
• Increased Rabbit armor from 3 > 5 and moved to Tier 2
• Reworked Sharp > Edgy: +3 Piercing while this unit is at full health
• Moved Adrenaline Shot from tier 4 > 5
• Firecracker now stuns all enemies in a one tile radius and has Fragile
• Indulgence now also has Keep
🙇 Kozar
🐛 Bug Fixes
• Fixed a softlock caused when fire burned a unit while the Punch Card relic is active
• Traps now correctly apply Snared and Stunned status effects
• Fixed an exploit that allowed you to duplicate hand size bonuses via undo
• Units now gain the Stronghold status effect when Redeployed directly onto its tile
• Resources restore correctly after undoing a Settle action on a tile with a resource
🙇 Cifrapalota
• Walls no longer grant armor to units walking past their tile
🙇 John Galt
• Turn of the Century no longer unlocks after undoing and redoing a normal era advancement
🙇 Djtooth
• Fixed a bug that caused units to Redeploy with some health missing
🙇 John Galt
• Fixed an issue that could cause units to lose health after loading the game
🙇 Cap’n Darwin
📰 News
Rogue Hex is 10% off right now for the Steam Summer Sale!
If you've been waiting to buy the game, now is a great time...
After this sale period, the price will rise from $15 to $20.
Thanks to everyone in our lovely community for your bug reports, balance suggestions, and fun ideas for new content. Your contributions have had a huge impact on the game's regular updates since our Early Access launch in January.
Version 1.0 is just over the horizon...
See you soon!
Reed