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🐀 Demographic Content

✨ Features
β€’ New Hex Level: Cities start with less Citizens
β€’ New Relics: Cornucopia, Stew Pot, Watering Can, Wedding Ring
β€’ New Improvements: Clock Tower, Hot Spring

βš–οΈ Changes
β€’ Increased base Citizens in new cities from 1 > 2
β€’ Changed Graftage from +1 Food Income > +1 Growth Income in all cities
β€’ Sanitation now grants +1 Citizen in all cities
β€’ Moved Blue Collar from Legendary > Rare
β€’ Changed Crop Rotation from Gain a Beansprout > +1 Citizen in all cities
β€’ Lowered Passport charm cost from 500 > 300
β€’ Increased Populate card’s base Fragile charges by +1
γ€€γ€€πŸ™‡ Dudette92

πŸ› Bug Fixes
β€’ Barbarian raiders will now charge towards enemies blocking their path
β€’ Fixed a bug that prevented barbarian raiders from attacking after a scout returned home
β€’ Target Dummy now grants bonus EXP when killed
β€’ Continuing a game on turn one no longer adds duplicate Hesitation cards
β€’ Fixed a localization issue for status effects
β€’ The Eiffel Tower can no longer target enemies outside of its own city limits
γ€€γ€€πŸ™‡ Kanavoy
β€’ Fixed a bug that caused citizens to reappear when loading game
γ€€γ€€πŸ™‡ Rief
β€’ Fixed a softlock related to undoing after barbarian encampments were alerted
γ€€γ€€πŸ™‡ Gerdbaer78, Kanavoy
β€’ Dragoons can now upgrade into Vanguards as intended
γ€€γ€€πŸ™‡ gpmace78