β¨ Features
β’ New Mechanic: Traps
γγπ Zard
β’ New Status Effect: Snared
β’ New Cards: Bear Trap, Landmine, Snare
β’ New Trait: Trapper
βοΈ Changes
β’ Adjacent units may now swap tiles
β’ Windfalls are lockable
β’ Stun now breaks Fortified status
γγπ Kanavoy
π Bug Fixes
β’ Collect progress is preserved when upgrading Worker units
β’ Units trigger Evil Eye by walking into line of sight
γγπ Nehznehz
β’ Fixed an exploit re: moving units, rerolling, and undoing in a specific order
γγπ Rief
β’ Fixed an exploit that prevented enemies from counterattacking after undoing their death
γγπ Rief
β’ Fixed a bug caused by returning to the main menu immediately after levelling up
γγπ Jinsaku