✨ Features
• New Mechanic: Traps
🙇 Zard
• New Status Effect: Snared
• New Cards: Bear Trap, Landmine, Snare
• New Trait: Trapper
⚖️ Changes
• Adjacent units may now swap tiles
• Windfalls are lockable
• Stun now breaks Fortified status
🙇 Kanavoy
🐛 Bug Fixes
• Collect progress is preserved when upgrading Worker units
• Units trigger Evil Eye by walking into line of sight
🙇 Nehznehz
• Fixed an exploit re: moving units, rerolling, and undoing in a specific order
🙇 Rief
• Fixed an exploit that prevented enemies from counterattacking after undoing their death
🙇 Rief
• Fixed a bug caused by returning to the main menu immediately after levelling up
🙇 Jinsaku
