- Upgrade: The game has been updated to Unreal Engine 5.5 for better stability and performance.
- Improved code and overall performance to reduce GPU & CPU load, which should boost FPS.
- Lowered VRAM consumption, especially beneficial for lower-end graphics cards.
- New animation: Added arm movement animation in FPS view while sprinting for a more immersive experience.
Upcoming map in progress! I’ve completed a major part of the new map, and I’ll be back by the end of next week to share some screenshots!
Thanks for your support, and stay tuned for more updates!
