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Patch Notes: Version 1.2.0a

Attention, shoppers! We've been working on a few bugfixes and gameplay tweaks based on your reports since the "People or Profit?" update came out last week! Thanks for all the reports! ✨

Patch Notes: Version 1.2.0a


🛒 = this was suggested by players!

GAMEPLAY

  • "Scanner Broken" event no longer lasts all day; the scanner will be restored after completing 2 orders. (Players can also disable this event entirely by selecting the "Scanner available from start" option in the settings menu.)

  • Increased Chester's walking speed.

  • Reduced metal cost of restoring Mine Entrance from 30 to 15.

  • Added character icons to new Chapter 4 trade deal decisions to help clarify which decision will help Tammy, and which will help SUBLIME.

  • Player will no longer turn to look at shop vendors during purchasing dialogue.

  • Material recycler cutscenes will now play before the can recycler cutscene if both are available.

  • Moved paper airplane to an easier-to-find spot.

  • Adjusted lighting inside Muimerp.

  • Improved the flow of discovering new materials and recyclers for returning players: all recyclers become available in Chapter 4, and their cutscenes can be seen before picking up the material.

  • Removed confusing dialogue from the Order Fulfillment System blueprint location hint.

  • Only important main quests overtake currently-tracked quests.

  • Made Gina spawn more often when the player needs to speak with her for a quest.

  • Reduced the shopping list size of customers who spawn late in the day.

  • Increased price of post-game special shelves to 1000.

BUG FIXES:

  • Fixed bug that would turn Casey's booster into Tammy's.*

  • Healthy Competition quest: fixed bug preventing Angeel from accepting magnificent shelves and booster if player had more than the requested amount.

  • Fixed issues with Tellar's friendship events that could prevent players from getting access to the restoration of Jürgen's shed.

  • Fixed initial keg spawn doubling the items.

  • Basement questline: added additional checks to ensure the basement upgrades properly.

  • Fixed customers standing still and freaking out when the queue is full at the end of the day.

  • Customers will no longer attempt to use the self-checkout and get stuck if the spaces in front of it are occupied.

  • Fixed players getting stuck in a tree cluster in the farm.

  • Quest notifications will not show up if the quest is already being tracked.

  • Fixed Delivery Guy truck leaving while old boxes are still left in the truck.

  • Prevented item icons from overlapping in the marketing report.

  • Fixed Gina and Andersen starting dialogues with player while they are at the cash register.

  • Fixed numerous issues with dialogue appearing out of order in Japanese, Korean, Traditional Chinese, and Simplified Chinese.

  • Fixed "Moving on up" achievement not unlocking properly, and ensured it will be applied to existing saves.

  • Fixed one space in the player trailer becoming hidden when upgrading to the house.

  • Fixed driftwood spawning too early in the harbor.

  • Fixed post-game quests being incompletable in languages other than English.

  • Prevented Tellar from walking around in the town hall before she should.

  • Fixed characters walking through cutscenes they're not supposed to be in.

  • Adjusted conditions on certain rolling dialogues to prevent people talking about things before they happen.

  • Fixed being able to place decorations in the void outside the trailer.

  • Fixed RFID tracker disappearing or floating over player's head under certain conditions.

  • Fixed certain newspapers not spawning correctly.

  • Fixed fog appearing in the entrance to the forest when it shouldn't.

  • Fixed certain objectives not being crossed off in the quest log.

  • Fixed being able to open the pause menu while trade deal UI is open.

  • Prevented backup saves being overwritten if primary save becomes correupted.

  • Fixed numerous typos and errors.

Happy shopkeeping!

xoxo

Crinkle Cut Games

*Unfortunately this change cannot be applied to existing saves. If this is currently affecting your save, we can help you out! Please email us at [email protected] and attach your save file. Save files can be found in: C:\\Users[USERNAME]\\AppData\\LocalLow\\Crinkle Cut Games\\Discounty. The file name is either "Save0.json", "Save1.json", or "Save2.json", depending on if you are using save slot 1, 2 or 3, respectively.