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Beta Playtest

This weekend April 5th-6th there will be servers running and we will be playtesting the game. Feel free to join us!

Update v0.9.0


Additions

  • Line of sight audio occlusion
  • Moderation tools for tracking players connected to servers.
  • Moderation tools for blacklisting players from all servers. Community servers can opt out.
  • Server property useGlobalBlacklist
  • Server property timeoutTime
  • Player reporting
  • Graphics setting for cavity curvature
  • Key bind settings for hand slots
  • Key bind settings for opening lobby settings UI
  • Tutorial button in main menu play screen
  • New lobby settings
  • G43 gun item
  • L249 gun item
  • Smoke grenade item
  • Sword melee item
  • Point Hold gamemode
  • Secrets

Changes

  • Increased first person camera height
  • Improved chat UI visibility
  • Improved smoothness of crouching transition
  • Improved audio - Ship map environment sounds - Sliding sounds - Air/wind sounds while flying - Different footstep sounds (Wood, grass, metal)
  • Stopped held items from avoiding walls when aiming
  • Improved flag item model
  • Flag item is now also a melee weapon
  • Improved flash grenade effects
  • Reduced Glock recoil V 5 > 2 H 2 > 1
  • Lowest max frame rate setting is now `30`
  • Improved player HUD
  • Hide death UI using the ”Primary” key
  • Improved melee item hit registration
  • Improved lobby settings UI
  • Improved race finish checkpoint
  • Improved gamemode images in lobby
  • Improved lobby environment
  • Tweaked Testing Grounds race course
  • Improved bot AI
  • Improved gun kickback to include rotation

Fixes

  • Camera not correctly aligned with axis of rotation
  • Footstep audio continued to play when dead
  • Spawning inside walls
  • Colliding with other players in Race gamemode
  • Able to slide while in mid air
  • Sliding should feel less jittery
  • Able to fly through walls while in respawn free fly